Image by Eternally Young Scarlet Moon (Matriarch#0087)
In GROUND BRANCH, you will play as the elite paramilitary arm of the CIA's Special Activities Division/Special Operations Group (SAD/SOG) and lead other special operations forces through challenging deniable ops all over the globe.
With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GROUND BRANCH puts the "tactical" back in "tactical shooter"— no compromises.
From one of the developers behind the original Rainbow Six® and Ghost Recon® games comes a thinking man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.
GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment.
See your foot sticking out of cover? Better tuck it in—enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. In GROUND BRANCH, what you see is what you get.
GROUND BRANCH’s unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character’s physical presence in the environment. See your foot sticking out of cover? Better tuck it in—enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character’s eyes and bullets originate from the weapon’s muzzle. In GROUND BRANCH, what you see is what you get.
› A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view.
Say goodbye to pre-defined kits and fully customize your character and gear from basic appearance and outfit to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined only by your loadout choice, with realistic consequences: Carry too much and your character’s speed and stamina will take a hit; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may slow you down.
› Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away—courtesy of the Agency.
Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH’s unforgiving gameplay makes careful and calculated teamwork essential. Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and customizable killhouses. Integrated VOIP with both 3D positional voice and radio ensures full communication capabilities with no need for third-party software. Text chat and pre-recorded voice messages (commo rose-style) also available for the mic-less and the shy.
› Prefer single-player? Friendly A.I. and a full command system are also in development.
In the tactical shooter realm, movement and weapon handling are king. Take full control of your character with standing, crouching and (soon!) prone stances—each with multiple movement speeds—as well as unique weapon postures (including low- and high-ready), leaning and stepping out, free-look (head movement independent from aim), customizable and optional free-aim (dead zone), dedicated mouse sensitivity sliders for point-shooting, unmagnified and magnified aiming, with all-around highly configurable key bindings.
› You can also choose between speed reloads (drop magazine) and tactical reloads (retain current magazine) on the fly.